![]() Also because, often, the frontal assault will only be counterproductive. And despite a general lowering of the difficulty level (which you can easily increase from the options menu whenever you wish), it must still be admitted that Crysis 2 is not a simple FPS and that, net of everything, you will still have to know how to approach each area at its best. The greater linearity, in short, is compensated by an expansion of the gameplay, which is decidedly more fun and enjoyable than the “woodiness” and excessive difficulty in some situations of Crysis. ![]() The lack of freedom offered by the environment is compensated by the addition of the upgrades of the Nanosuit, which is now customizable and upgradeable according to the player’s needs. We find ourselves, three years later than the events of the first chapter, to impersonate a young marine named Alcatraz, who in the very first stages of the campaign will receive as a “gift” the powerful Nanosuit from Prophet, now infected by a terrible virus and destined to die. The second chapter of the franchise is oriented, however, towards a more classic FPS footprint, with long linear sections, corridors and little scope for inventiveness. Step back…? | Crysis Remastered Trilogy ReviewĬrysis 2 was, at the time, a sort of “step back” in the philosophy of a company that, after the excellent experience with Far Cry, had decided to give Crysis an open world and a variety of approaches (also thanks to the powers of the Nanosuit) truly optimal. As for Crysis Remastered, in short, we refer you to the review that we already wrote last year. It continues to be inexplicably the Warhead expansion is absent, a very inappropriate choice at this point. This means that the content of the individual original games has remained intact, as has the work done on the first chapter already subject to technical and aesthetic improvements last year. We assume that, just as stated in the title, we are dealing with a work of “remastering”. And, right here, we will talk about the trilogy in depth: welcome to the Crysis Remastered Trilogy review. ![]() ![]() Or maybe not? After the remastering of the first chapter, of which we have already talked to you in a more than exhaustive review at the time, Crytek has placed on the market, in October, those of Crysis 2 and Crysis 3, releasing them under a single package and under the development of a Saber Interactive that has already worked on the remastered of the first chapter. Today, 14 years after the release of the first chapter, by now that aura of power has turned into a legend, remaining anchored in the hearts of those who, at the time, saw so much spectacle in titles that today would instead be obsolete. of PCs, so much so as to create the ever-eternal meme “Can it run Crysis?”. Literally, we would dare to say, given that although all the chapters of the series were released between 20, thus remaining anchored to the seventh generation of consoles, each of them was able to push the machines of the time to their limits, especially the world. When, back in 2007, a Crytek already known for the first and highly appreciated chapter of Far Cry, the franchise then passed into the hands of Ubisoft, put Crysis on the market, the world stopped. ![]() Let’s see together, in this review, if the work done by Saber Interactive to bring to light the Crytek trilogy, creating the Crysis Remastered Trilogy, is valid for the purchase now 14 years after the release of the first chapter ![]()
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